I have been working on a forest environment using Unreal Engine 5. The assets I used are from Megascans and Epic Marketplace. As a part of the project I set up spline meshes which allowed me to create some interesting organic tree- and root shapes fast. Since this was a short project I also used a few blueprints to save time.
My initial plan was to do a blockout, using Megascans assets and then create a stylized environment but I ended up getting carried away.
Screenshots of work progress.